StarCraft improved upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered within the lesser-known 1996 SSI launch War Wind. The device sorts available to Every race define its racial id. The Protoss can subject strong and pricey warriors and machinery, while the Zerg depend on sheer figures and pace to overwhelm their opponents.
The versus method also incorporates the "Archon" option, exactly where the matches are ostensibly 1v1 but multiple human 킥복싱 participant Command what is generally controlled by one human being.